
Ranger 1
Ranger Corp
4970
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Posted - 2013.12.17 17:03:00 -
[1] - Quote
Quote:You WiS people could start by at least trying to understand that everyone isn't like you and that you can only speak to yourself. You want FiS player support? Tell us about EVA exploration and boarding parties, not "I want to walk around a station and talk to people I could already talk to via local and teamspeak".
A very valid point, although there is probably room for purely social elements as well (some people just enjoy the immersion factor).
Personally I'd like to see WIS develop hand in glove with new FIS capabilities.
I'd like to see the ability (restricted to Avatar use) to be able to go into a corporate Command and Control room, with a variety of screens and communications channels custom made to keep a player well informed in an "over watch" capacity for fleet activity.
In other words, your FC in the field has his hands full dealing with the situation at hand. The player (or players) in the Command and Control room keep an eye on the overall situation and keep the FC (or more likely, FC's) informed with just the information they need, and depending on your hierarchy perhaps give your FC's their objectives. This would involve custom interfaces to monitor scouts in various locations/systems (perhaps via a private Twitch live feed from each scout), monitor specialized higher level displays that reflect relative fleet strength strengths and show at a glance the exact positions of all elements in the fleet (both in and out of system), and easy to use direct communications with any element of the fleet they feel necessary (leaving your Teamspeak channels freed up for the FC to use).
In other words the safe in station CC room could be entirely devoted to these types of view, with access to intel that an FC simply either doesn't have time to look at or does not have the capability to look it with his normal game interface.
It would basically allow a player (or group of players) to essentially turn their view of a large battle into something more akin to a RTS game, except that rather than simply being able to move units around on the field they must relay those orders (or recommendations) through other players (in this case your FC's on the field). And it would provide an interface designed to that end, one that an FC actually in the combat would be unwilling to use as he'd end up dead if he tried to (he'd lose his "first person" point of view). There is also no reason why your CC group couldn't also monitor combat on the ground in the same fashion, if/when we get to the point where DUST has a more direct effect on EVE combat.
This is the sort of thing that CAN be done with WIS that have a logical tie in with EVE's FIS element, and is only one very basic example of what is clearly possible. This one element alone could add a whole new dimension, and level of capability, to already existing FIS combat engagements of large scale.
This is what I'm looking for when I suggest further development of WIS content, but I'm not adverse to sitting in a bar watching an exotic dancer afterwards.  To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |